Description
This game is part of a Planning & Scheduling training on preparation and management of production shutdown and maintenance interventions.
I-Plan offers the players a simulation of a real shutdown of production that takes all the typical issues into account such as: spare parts management, limitation of resources, imperatives of qualities, problems with subcontractors, planning, etc.
Players will have to organize themselves to manage the workload on a game board that imposes logistical, security and even geographical constraints. The critical path must also be planned and managed throughout the game. I-plan is a race against time because time is money!
I Build is a game to illustrate the benefits of an organized kitting procedure. In a short time frame the players are confronted with the limitations of a non organizated spare part system.
Recommended audience
This game is useful for Production engineer, Warehouse manager, Shutdown manager, Project manager, Technicians, Maintenance manager and Plan Manager.
You will learn
The team receives a series of work orders to execute. Each order has its own requirements in terms of priority, location and resource. The goal is to execute all orders in a minimum of time. During the game, good practice tips are given to make the team as effective as possible.
I-plan has been designed so that players understand the benefits brought by a clear and detailed planning & scheduling process. Finally, everyone’s roles and responsibilities becomes more clear to the team.
Prerequisites
No! The game is designed so that everyone in an organization can participate and understand the importance of everyone’s role.
Course duration
I-Plan and I-Build are an integral part of the Planning & Scheduling training